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Message |
00:06 |
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sfisque |
you can configure log4j filter output strings. check the docu's |
01:17 |
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Topic for ##javaee is now Core Java (Java SE) AND Java Enterprise Edition (Java EE) discussion | ##javaee-offtopic for all kinds of non-tech chat| logs at http://irclog.greptilian.com/javaee/today |
04:58 |
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05:30 |
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cem__ |
hi all |
05:30 |
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cem__ |
is there any code review tool |
05:48 |
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cem__ |
lucky lol |
05:48 |
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cem__ |
lucky lol |
05:48 |
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cem__ |
hmmm |
05:55 |
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sfisque |
javaeebot lucky lol |
05:55 |
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javaeebot |
sfisque: http://leagueoflegends.com/ |
05:55 |
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sfisque |
there is crucible but i did not like the interface |
06:15 |
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cem__ |
bypass firewall :/ |
06:32 |
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07:08 |
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cem__ |
hi Voyage |
07:43 |
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07:47 |
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cem__ |
welcome sfisque |
07:50 |
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cem__ |
sfisque: http://www.mkyong.com/jsf2/how-to-add-row-in-jsf-datatable/ |
07:50 |
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cem__ |
in this they add bean to list |
07:51 |
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cem__ |
so remove will take lot of time right |
07:51 |
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cem__ |
ArrayList |
07:56 |
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sfisque |
not sure. i forget what backs an arraylist. if its an array, then yes, removal is costly. if it's a keyed linked list then removal is O(1) |
07:57 |
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sfisque |
i would say look at the code of ArrayList and see what backs it |
07:58 |
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sfisque |
now you've got me intrigued, booting up NB now |
07:59 |
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sfisque |
so it's backed by an Object[] |
08:00 |
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sfisque |
and deletion does an arrayCopy to move the trailing items up. so yeah, delete is expensive |
08:00 |
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sfisque |
O(n) |
08:01 |
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sfisque |
if you foresee lots of add/delete, use something with better performance, somethign backed by a tree or lnked list |
08:12 |
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cem__ |
sfisque: how to change behavior from ArrayList to LinkedList |
08:12 |
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cem__ |
for add ArrayList >> delete Linkedlist :/ |
08:13 |
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08:14 |
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cem__ |
Why we make instance as List executor = new ArrayList<>(); instead ArrayList aq = new ArrayList<>(); |
08:18 |
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AlexCzar |
cem__, Because in most cases code does not care about implementation, so we hide it behind an interface. |
08:19 |
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AlexCzar |
makes code more generic, modifiable and readable |
08:25 |
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cem__ |
hmmm |
08:25 |
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cem__ |
But performance will suck |
08:34 |
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cem__ |
my client is serious NOOB |
08:34 |
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cem__ |
unable to explain |
08:38 |
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cem__ |
they use windows :/ |
08:57 |
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ashishsfb |
hello |
09:59 |
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ashishsfb |
anybody here?? |
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Guest60242 |
tool for code review ? |
16:52 |
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tjsnell |
Crucible |
19:10 |
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23:17 |
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pdurbin |
interesting: https://github.com/libgdx/libgdx - Desktop/Android/HTML5/iOS Java game development framework |