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IRC log for #friendlyjava, 2019-02-13

##friendlyjava on freenode

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Time S Nick Message
05:28 nanoz joined ##friendlyjava
18:16 mr_lou If I have a static String in class A, and this class draws this String on screen in a loop, and class B changes the String - can I risk getting a NullPointer exception if class B updates the String in the exact same moment class A draws it?
18:20 aditsu mr_lou: first, that could only happen if you have multiple threads
18:21 aditsu and I think you should only get NPE if B sets the string to null
18:21 aditsu unless you have some other stuff in there
18:22 aditsu but anyway, it's better to use some kind of synchronization or "run later" mechanism
18:38 mr_lou I've never liked synchronization for some reason.
18:38 mr_lou I mean the synchronized keyword
18:38 mr_lou But.... I'm not actually using multiple threads... so.. I guess I'm in the clear.
18:39 mr_lou Thanks aditsu
18:40 mr_lou If I did use multiple threads though, I would assume that Java puts a lock on objects while changing them....
18:40 aditsu java only puts a lock if you tell it to
18:41 mr_lou ...which is done with the synchronized keyword...
18:41 aditsu that's one way, there are a bunch of other ways
18:41 mr_lou mkay
18:41 aditsu a simple one is volatile
19:07 mr_lou Basically, synchronized just means that only one other object can access it at any given time, right?
19:09 aditsu in general, you synchronize a block on a specific object; only one thread can do that on the same object at the same time, other threads have to wait to enter that block until the current one finishes
19:10 aditsu you can synchronize different blocks on the same object, and it still applies
19:10 mr_lou Right
19:11 mr_lou But with the simple stuff I do in JavaME, I shouldn't ever need to do that.
19:11 aditsu I don't know, if you have multiple threads, you might need to
19:11 mr_lou Best to stick with a single thread for those small homebrew game projects....  though I do of course use extra threads for internet traffic...
19:13 * mr_lou is working on a new blu-ray game
19:13 mr_lou "The UFO Game!"
19:13 mr_lou For PlayStation 4.
19:13 * aditsu is implementing a generic trie
19:14 * mr_lou nods pretending he knows what that is
19:14 aditsu https://en.wikipedia.org/wiki/Trie
19:15 mr_lou Ah
21:58 aditsu joined ##friendlyjava

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