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IRC log for #friendlyjava, 2019-02-07

##friendlyjava on freenode

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All times shown according to UTC.

Time S Nick Message
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16:58 mr_lou Hm
16:59 mr_lou So for many years, when I've made my amateurish MIDP games, I've put Thread.sleep(10); in my loop.
16:59 mr_lou Then later I learned that maybe I should have just called Thread.yield(); instead.
16:59 mr_lou But now I see that Thread.yield() actually makes the whole thing slower than Thread.sleep(10); on certain platforms.
17:04 mr_lou Does it make sense to called both Thread.yield() and Thread.sleep(10) ?
17:24 mr_lou And also: Any advice on how to create the fastest socket stream for a WiFi gamepad? :-)
17:24 * mr_lou has made it possible to use his old phone as a WiFi gamepad for his Blu-ray game
17:24 mr_lou Next step: Reduce lag to the absolute minimum.

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##friendlyjava on freenode